Welcome to a new world.

Will be using an abridged version of Shaintar ruleset.

Dwarves can see in the dark as underground creatures should be able to. infra vision 60’, and normal lowlight vision

Orcs and Ogres swap Smarts requirements, Orcs double at start only, ogres double cost for life. barring edges.

All characters will start with modified “Clueless” major disadvantage. No common knowledge rolls or skills for “areas” No knowledge of world or History, there maybe unremembered obligations. To start

Only 1 ONE!!! Magic type per player

The characters will awaken in a group with no memory of their past except for their skills. it will be up to them to determine where they are and what they wish to do in this uncharted world, and who they wish to align themselves with.